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Re: Lock Tree Nodes (CEA: Clicking on Tree Items)
Posted: 09 Aug 2022 18:02
by admin
No, again the reason is "history". "Lock Tree" is on that place for so long, it's just too late to change it.
Re: Lock Tree Nodes (CEA: Clicking on Tree Items)
Posted: 09 Aug 2022 18:40
by LittleBiG
admin wrote: ↑09 Aug 2022 18:02
No, again the reason is "history". "Lock Tree" is on that place for so long, it's just too late to change it.
Maybe. But I am just wondering why a new user would search for the lock tree option in the "View" section. Here, I think, the better late than never approach should be followed. I don't think existing XY users couldn't accommodate easily. Of course you wouldn't touch the command ID, so scripts wouldn't be broken.
I don't really care actually as I am a long-time user (edit: more than eleven years

) and I put it into the Hamburger (which is close to the tree), although I think you should do this for the new ones' sake. Create history again.

Re: Lock Tree Nodes (CEA: Clicking on Tree Items)
Posted: 09 Sep 2022 12:15
by admin
Alright, I'm ready to do it, add Lock Tree to Tools | Customize Tree, and remove it from the View menu, where it already looks pretty out of place.
But since the history of this goes so deep: Are there any objections out there?
Re: Lock Tree Nodes (CEA: Clicking on Tree Items)
Posted: 14 Sep 2022 17:52
by admin
Done.
Re: Lock Tree Nodes (CEA: Clicking on Tree Items)
Posted: 15 Sep 2022 10:32
by LittleBiG
admin wrote: ↑14 Sep 2022 17:52Done.

Re: Lock Tree Nodes (CEA: Clicking on Tree Items)
Posted: 21 Sep 2022 18:47
by elqasar2
When moving the Lock Tree option from one menu to another, it should have been easy enough to remember the setting (i.e. whether on or off). But it turns out that on each of my PCs, after upgrading it's been necessary for me to manually turn it back on again, because the setting was lost. Easy enough for me to do, but sloppy programming.

Re: Lock Tree Nodes (CEA: Clicking on Tree Items)
Posted: 21 Sep 2022 19:01
by admin

shit