TGA Preview Support

Features wanted...
Riki
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TGA Preview Support

Post by Riki »

I was about to purchase this but I wanted to ask/request something. I deal with TGA files all the time. I’m very happy that XY supports PSD previews, but It doesn’t look like it supports TGA previews. Is this true? Would it be hard to implement? Is it possible for the future?
Thanks

Riki

admin
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Re: TGA Preview Support

Post by admin »

Riki wrote:I was about to purchase this but I wanted to ask/request something. I deal with TGA files all the time. I’m very happy that XY supports PSD previews, but It doesn’t look like it supports TGA previews. Is this true? Would it be hard to implement? Is it possible for the future?
I know how to implement it, but it is a bit hard to do, and the preview would not be very fast. This is because, as you will know, TGA is not supported by Windows natively. Which means XY has to do the decoding pixel by pixel on its own.

Curious: What's so great about TGA? In 9 years you are the 2nd user ever asking for this format!

Riki
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Post by Riki »

I’m a professional Game ENV artist at Midway, and TGA is widely used in the studio for textures. I don’t think it’s uncommon in the industry as a whole. Even though we are gearing more toward PSD now that Unreal can handle PSDs better, still, it would be cool to see TGA.

On that note, It would also be really awesome if XY would show a preview of the Maxfile (3dsmax). XP seems to do this already in the left pane. Would this be easy to implement.

btw, I’m on the verge of buying this, still got a few days left in the eval.

Riki

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Post by admin »

Riki wrote:On that note, It would also be really awesome if XY would show a preview of the Maxfile (3dsmax). XP seems to do this already in the left pane. Would this be easy to implement.
If XP can thumb it then I can preview it. What's the extension?

Riki
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Post by Riki »

the extension is .max, that would RULE!

Thanks

Riki

Riki
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Post by Riki »

Image

here is a screencap

j_c_hallgren
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Post by j_c_hallgren »

One possible problem may be that MAX extension can be multiple file types!
See http://filext.com/detaillist.php?extdet ... rch=Search for details...
I know ".max" as PaperPort output files, but the OP here uses them differently, it seems.
Still spending WAY TOO much time here! But it's such a pleasure helping XY be a treasure!
(XP on laptop with touchpad and thus NO mouse!) Using latest beta vers when possible.

Riki
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Post by Riki »

eh, so does bmp and png but we all know what it really mean ;P

http://filext.com/detaillist.php?extdetail=bmp


Riki

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Post by admin »

Riki wrote:the extension is .max, that would RULE!
Okay, I'm a bit sceptical but your screenshot means hope...

I added a way to add *.max to the (attempt-to-)previewed types. Check out the change log when I upload the next BETA version...

surrender
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Post by surrender »

Riki!!

I found something on web, did you try this:

http://greggman.com/pages/thumbplug_tga.htm

Its a plug in for TGA. I havent tried it myself as i dont use TGA. But let us know if it works.

Riki
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Post by Riki »

ahha, that works GREAT surrender..........in explorer :p

we need some xy integration ;D


Riki

surrender
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Post by surrender »

Riki wrote: we need some xy integration ;D
That only Don can answer.

Riki
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Post by Riki »

I dont think the max preview is working, I tried the beta.
Image
Image
Image

Thanks for the great support!

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Post by admin »

Riki wrote:I dont think the max preview is working, I tried the beta.
You have not read the instructions carefully. Try this exactly with all the dots:
ImagePreviewCustomExtensions=.max.tga.

Riki
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Post by Riki »

Thanks for the crazy good support, but I get this.

Image

here is a maxfile if it helps

http://riki.us/test.max


Riki

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